A Mechanism of Drawing Software that Provides a “Real Feel”

  • Ttitle : A Mechanism of Drawing Software that Provides a “Real Feel”
  • Author : Yulana Watanabe
  • Affiliation : Aoyama gakuin University
  • Journal : International Journal of Applied Informatics and Media Design
  • Volume : Vol.1
  • ISSN : 2436-8814
  • ISBN : 978-4-908181-47-4
  • Pages :pp.59-62
  • Keywords : IT; Drawing software; Real feel; Sound effects; Visual effects; CApprication; Analog on Digital; Virtual Rearity; Augmented Reality; Digital Design; Computer Graphics

Abstract : To this day, human beings have drawn or painted pictures in various ways. The methods for different types of pictures, including murals and ink paintings, have been constantly changing with time. People start drawing with crayons on drawing paper as part of child’s play. When they grow up, they learn as students in art class how to sketch on paper by drawing with pencil. As they age, people also enjoy the act of painting as a hobby through painting with brush and oils on canvas, or painting with watercolors on postcards. On the other hand, today many people possess computers and draw pictures using digital equipment. Devices are used for many different purposes, sometimes serving as writing instruments or tools for drawing pictures. Today, drawing software has become one of the major methods of drawing pictures. Drawing with the use of computer has become an entirely new drawing method, and is not a substitute for conventional drawing with “paper and drawing instrument”. Multifunctional drawing software produces many new expressions, and creators greatly benefit from using them. However, some disadvantages can also be pointed out. When using computer as a machine, you cannot get the “realistic experience of physically using” the surface materials and tools that you would get when using “paper and drawing instruments”. Just as leading creators care so much about tools, the “real feel of using” the tools has a great impact on their work efficiency and motivation. In this research, we propose a drawing software which overcomes this disadvantage and provides the “real feel of using” the tools.